![]() When the awakening skill is activated, a small-scale sonic boom will be generated. The more explosions Lalak generates when hit, the more clones he will spawn.ĭue to Lalak's character setting, after I activate his awakening skill, he will become completely naked. After the time expires, Lalak's clone will self-destruct. While it is alive, it can attack the target and cause continuous lightning damage to surrounding enemies. The clone has Lalak's weapons and can use rapid displacement. After the explosion is formed, a naked clone of Lalak will be produced. When Lalak is hit hard by an enemy, there is a chance that a large explosion will occur. When Larak is attacked, there will be a 30% chance of being forced to move behind the enemy and refresh his combat status. (I would like to thank my friends who are willing to teach me some simple papyrus scripts, and also thank the authors who are willing to share their own mods.): Now let me talk about the combat characteristics of these followers. Since the content of the original frame is used, the voices of followers of the original frame will also be included. There are currently about 239 custom voices in this version. Lalak, who behaves wildly but speaks more seriously, Charras, who has social phobia, and their adopted son Bronzer. There are currently 3 characters in this group of followers. The framework will still be affected by follower managers such as EFF and NFF. But I personally don’t like making custom voice followers, so I decided to make combat followers. My original intention is that now that I have learned something, I will try to use it in a place I like. I decided to overhaul this group of followers. Insanity's Bath Towels, by InsanitySorrow Static dishes and food resource, by Tamira Merry Christmas everyone.Ĭeltic Decor for Skyrim I, by DarkRider - Original Poser/Vue artwork by ffabris The body's texture uses the body's default texture.Only the race and faces of 11 NPCs were changed. In the version I have sent out so far, I have changed the appearance of all NPCs. The original version is loaded with the prefix it requires, and the first two digits of the serial number have become 0BXXXXXX.Īnd I'm worried that someone's collection package uses a lot of ESP, so I personally decided to modify this esp.ĭetails can be found in the link to the original version. (Statement: I personally still use the old one, and I don’t know the details of the changes in the new version of esl) If you want to make NPC modification patches, you can only use esp, but there is no way to use esl. causing its NPC sequence value to be very high. Originally I came up with an Esl patch, but there are really too many prerequisites associated with this mod. My English is not good, please point it out if there are any imperfections. To be honest, when I change NPCs, I double-check the author's requirements and announcements. Please read the instructions before choosing to download. If your Skyrim supports Chinese, you will also see Chinese, you can try it. The small version is Chinese localization. So I send it out in time for the holidays.Īlthough it doesn't take much time, after all, it's just changing the appearance of the NPC. It was delayed for a few days because of some things. Hello guys,this time I bring you a mod from loverslab in 2016.Ī friend asked me to beautify the NPCs inside.
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